How do you normalize (2i -3j + 4k)?

1 Answer

If you have a vector veca with coordinates (x,y,z) then the normalized vector vecn is

vecn = (veca)/(absa) = (<< x","y","z >>)/absa

where absa=sqrt(x^2+y^2+z^2)

Hence for x=2,y=-3,z=4 we have that

absa=sqrt(2^2+3^2+4^2)=sqrt(4+9+16)=sqrt29

Thus the normalized vector is

vecn = color(blue)(<< 2/sqrt29,-3/sqrt29,4/sqrt29 >>)